Saturday, March 16, 2013

M3 Media Arts Process


 I think that with any project you create, there is a process that you go through. You have an idea, you think about what it takes to make this idea happen and plan for it, then you do it. This is my process for creating anything, it always has been and it probably always will be. I usually think of some rough idea for how I am going to put something together and just start. I am Queen Procrastinator and I do everything last minute. I could have 20 years to complete an assignment and I will still do it at the last minute.

The most important part of the process is the 'how' part: How am I going to put this project together? This is limited by three things: what I know how to do, what I can learn from the Internet and what is so far over my head that I shouldn't even attempt. More often than not, I figure out 'how' as I go, which has made me able to problem solve very quickly.

Below is the process shown in the Frick textbook:
  1. Information Architecture
  2. Define Media Elements
  3. Define Naming Conventions
  4. Define Directory Structure
  5. Create your Flowchart/Logic Chart
  6. Create Wire Frames
  7. Define Possible Future Content Structures
Essentially this process is illustrating 'this is what we are doing and this is how we are going to do it.' I don't think that my process is too far off. If I actually sat down and planned things from beginning to end, I think that this is what my design process would look like. I don't think anything necessarily needs to be added or improved. Some steps could probably be condensed, but overall I think this process could be applied to many fields of design.

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